Cutting And Grinding Discs: Matching The Abrasive To The Job
If you're not sure which supply a particular machine needs or whether your workshop can support it, it's a sensible question to put to a supplier before ordering, and the team at Tec Products Ltd can talk through the options against your existing set-up.
Flap discs sit between cutting and grinding in terms of use, combining overlapping abrasive flaps to blend welds, remove coatings and finish surfaces with more control than a solid grinding disc. Every disc also carries a maximum operating speed printed on it by the manufacturer, and checking this against your angle grinder's rated speed is a basic habit worth building into every new batch you open.
Abrasive discs look interchangeable on a shelf but perform very differently depending on what they're made from and what they're used on. Cutting discs are generally thin, designed to slice through material quickly with minimal heat build-up, while grinding discs are thicker and shaped to remove material from a surface or clean up a weld, rather than cut all the way through it.
The practical difference comes down to what a machine can draw and sustain. A single-phase supply has a ceiling on how much continuous power it can deliver before tripping breakers or overloading domestic wiring, which is why the highest-output welding and cutting equipment is frequently three-phase only, or offers noticeably better duty cycle performance when run on three-phase. For workshops without an existing three-phase supply, bringing one in usually means an electrician and, in some cases, an application to the local distribution network operator.
TIG welding relies on a handful of small consumable parts inside the torch that have an outsized effect on how the arc behaves. The tungsten electrode itself doesn't melt into the weld; it simply carries the arc, and different tungsten types, distinguished by their alloying elements, suit different current types and materials. Getting the wrong tungsten for the job typically shows up as arc wander or poor arc starts long before it shows up anywhere else.
Switching speed, the time the filter takes to darken once it detects an arc, is worth checking against how you actually work rather than assuming faster is always better for every budget. For most general fabrication and repair work, a mid-range auto-darkening helmet with a sensible shade range covers the vast majority of jobs comfortably.